Battlestations: Pacific is the sequel to Battlestations: Midway, which was a highly innovative game in the action genre, effectively combining a good action play with solid strategic elements. The new game in the small series adds several new features to the classic formula, as well as a very well-developed multiplayer which attracts lots of new players constantly, and has lead to the creation of a lively and bustling community.
Like in the first game, you start by picking a type of war vehicle, and your selection includes airplanes, ships and submarines. Then, you can either participate in the battle directly, or switch to a tactical mode where you can command your army and direct forces to a specific location, helping you push through after you switch back to controlling your vehicle. You’ll find several new planes as well as accessories and guns for them, and some of them create new and unexpected playing styles, such as the kamikaze airplanes.
Playing in multiplayer, you can choose from several modes – there’s a standard free for all deathmatch mode, in which all players are forced to use the same vehicles and compete in a “last man standing” type game. There are some more interesting and unique modes too, such as “Island Capture”, in which you’ll have to emphasize on an effective strategy – this mode more closely resembles real-time strategy games, as you’ll build units and capture territory, with your ultimate goal being to hold all the key points on the map.
Graphics and System Requirements
Compared to the first game, Battlestations: Pacific looks noticeably better. Several effects have been added, which include realistic foliage simulation, better water visuals (and physics!), as well as a complete overhaul of the HUD, removing all the unnecessary elements. You can now control your vehicles from a new viewpoint as well, looking from inside the cockpit.
The new engine is quite demanding on the system though, and the game requires at least a 3 GHz processor, 2 GB of RAM and a GeForce 6800GT. If you’re an ATi user, you’ll need to have a X1800 or better to run the game smoothly. Lowering the resolution seems to be very effective in increasing the framerates though, so if you don’t have the proper hardware for the game, you may want to try this as an alternative.
One thing which irritated us quite a bit about Battlestations: Pacific was the quality of its voice acting. When you consider the otherwise good quality of work that went into creating this game, it’s a shame to hear such poor acting used for all the characters – and when you have a plot that’s actually interesting to follow, it becomes really painful having to uncover the story through voices like these.
Battlestations: Pacific is a solid title, and even though the developers could’ve hired some better voice actors, the game is still very respectable in its other aspects.